Underneath Tehom

Underneath Tehom is by far one of my biggest contributed projects. I am the art lead for this project, managing and assigning tasks to 9 artists working in their respective fields, coordinating with programmer’s needs, and making sure the quality of production meets what we envisioned. I work on cleaning up characters’ sprites, cutting and filling the layers then rig them in Spine2D, I also work on delivering the initial UI version as well as painting background environments.

Background Set Piece Renders

Asset Renders for Spine

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