Klaus’ Kitchen
I’m currently contributing to Klaus’ Kitchen as an Art Lead, I’m helping to develop a new art direction for the game and to create a style guide for the artists to follow. I also help design characters and give paint-over feedback to other artists on the team.
I proposed three potential ways for the game’s art direction using our character, Sloan. Since the asset will be placed in a low-poly, stylized shader-lit environment, I created simple normal maps for the sprites using SpriteIlluminator. This allows the team to see which version aligns better with the game environment.